League of Legends Update 12.10: Everything we know so far
League of Legends Update 12.10: Everything we know so far
League of Legends Update 12.10 is just weeks away and there are a ton of things expected to arrive in the game with this update.
League of Legends has been getting a fair share of updates and changes and as Riot Games continues to introduce new adjustments and gameplay changes, we can expect to see several new things in the game.
The upcoming update will also change the healing systems, so as to better balance the overall gameplay and allow for a level playing field.
Updates are great for the gaming community as they bring a lot of new content to games and also sort out bug fixes.
With that, here ’s everything known so far about the upcoming League of Legends Update 12.10.
League of Legends Update 12.10 Release Date
Legends Update 12.10 is all set to release on Wednesday, May 25, 2022, as confirmed by Riot Games themselves. This makes the patch just a couple of weeks away and chances are more details about the upcoming update might get shared as we get closer to its release.League of Legends Update 12.10 Patch Notes
As already mentioned above, Legends Update 12.10 is yet to be released, therefore, excited fans will have to wait a while until they get to see the full patch notes.
The patch notes for Legends Update 12.10 are yet to be announced and this section will be updated accordingly, once the patch notes are officially revealed.
What else is known about Legends Update 12.10
The League of Legends Update 12.10 will be the next major update for the game, bringing a huge overhaul to the game's durability systems upon its release. As per a recent dev post, Riot will be “introducing some changes to increase the durability of every champion on the roster to reduce the overall amount of damage in League. ”
Legends Update 12.10 aims to fix how healing works while also addressing the issues in the overall durability systems. In one of their recent tweets, Riot Truexy, associate game designer on the Summoner's Rift team for League said, “the goal of the nerfs is to” keep the relative value of healing / shielding about the same as the systems around them change. If your HP is worth more, healing and shielding are inherently stronger if unchanged. ”
Riot Games also confirmed the same via a dev post and said that they will be improving the durability of every champion by increasing the following stats:
- Base Health
- Health per Level
- Armor per Level
- Magic Resist per Level
The upcoming changes to durability systems will make every champion a tad bit tankier and wo n’t deal as much damage as players may expect.
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